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Introduction to Java for C++ Programmers

Course #W103

3 Days

Benefits

This hands-on course introduces the Java language to C++ programmers in a practical, tangible way. Students will create Java applets that can be taken away from the course and used as models for future work.

Target Student

Application programmers familiar with C++ and the concepts of object- orientation. It is assumed that students will be familiar with the Internet and with basic HTML.

Prerequisites

          Introduction to Object-Oriented Programming with C++ or equivalent experience.

          Introduction to Publishing on the World Wide Web with HTML (W002) or equivalent experience.

Course Outline

Introduction to Java

          The Java language

          Java products

          Java without a browser?

          Applications versus Applets

          A first application

From C++ to Java

          Introduction

          High-level comparison

          Comments

          Program structure

          Basic I/O

          Variables

          Reserved words

          Data types

          Integers

          Characters

          Floating point values

          Booleans

          Declarations and initialization

          Assignments, conversions, and casts

          Expressions

          Flow of control

          Miscellaneous differences

Java Classes

          Defining classes

          Defining instances

          Using objects

          Objects versus references

          Assigning references

          Comparing references

          Static members

          The main method

          Manipulating private data elements

          Constructors

          Destructors, finalizers, and garbage

          collection

          Special object references: this

          Special object references: null

          Base and derived classes

          Superclasses and subclasses

          Overriding method names in derived

          classes

          Overriding and class hierarchies

          Special object references: super

          Constructors and inheritance

          Objects, references, and

          polymorphism

          The instanceof operator

          Public, private and protected elements

          Protected members

          Final classes and methods

          Abstract classes and methods

          Interfaces

Applications and Applets

          What is a Java program?

          Applications

          Applets

          The structure of Java applications

          Compiling Java applications

          Running Java applications

          The basics of applets

          Applets and other software

          A first applet

          HTML and the <applet> tag

          Putting it all together

          Viewing (running) applets

          More on the <applet> tag

          Building an applet

          Where's main?

          More on starting and stopping

          The paint() and repaint() methods

          I/O from within an applet

          Comment on coordinate space

          Interfaces and Applets

Introduction to Events

          The basics of events

          Handling events: Java 1.0 and Java

          1.1

          Java 1.0: the inheritance event model

          Java 1.0 mouse events

          Overriding methods in the inheritance model

          Problems with the inheritance model

          Java 1.1: the delegation event model

          Comparing inheritance and delegation

          Java 1.1 mouse events

Arrays and Vectors

          Arrays in Java vs. arrays in C

          Arrays in Java

          Arrays of objects

          Copying arrays

          Vectors

          Adding elements to a Vector

          Removing elements from a Vector

          Manipulating Vector elements

AWT, Part I

          Graphical user interface components

          Labels

          Buttons

          Checkboxes

          Checkbox groups

          Choices

          Lists

          Text fields

          Text areas

          AWT events

          The action method in Java 1.0

          The 1.0 Event object

          Button events in Java 1.0

          Checkbox events in Java 1.0

          Choice events in Java 1.0

          List events in Java 1.0

          Text events in Java 1.0

          AWT events in Java 1.1

          Responding to events in Java 1.1

          Button events in Java 1.1

          Checkbox events in Java 1.1

          Choice events in Java 1.1

          List events in Java 1.1

          Text events in Java 1.1

Graphics

          Graphics objects

          The Graphics coordinate system

          Drawing lines and shapes

          Drawing lines

          Drawing rectangles

          Drawing ovals and circles

          Drawing polygons

          Setting colours

          Displaying text

          Fonts

          FontMetrics

          Images

          Acquiring images

          Displaying images

Packages

          What are packages?

          The import statement

          Java packages

          Creating and using packages

Introduction to Exceptions

          When exceptions arise

          What is an exception?

          Handling exceptions

          Declaring exceptions

AWT, Part II

          Graphical user interfaces

          Grid layout

          Flow layout

          Border layout

          Card layout

          Panels

          Canvases

          Containment hierarchies

Threads and Multimedia

          Threads

          Thread states

          Newborn

          Dead

          Runnable

          Running

          Blocked

          Synchronized methods

          Using threads

          Introduction to Multimedia

          Using audio in an applet

          Using the AudioClip interface

          Animation

          The update method

Introduction to Java Security

          Java programs and security

          Security and executable content

          Solving the security problem

          Security and Java language features

          Applet restrictions

          The SecurityManager class

          Denial of service

Introduction to Java I/O

          The Java I/O model

          File I/O

          The File class

          Stream I/O in the System class

          Output streams

          Input streams

          Random access files